//==============================================================================
// Chiron_anim.txt
// Fixed the heroglow and removed the superfluous soul aurora, heavenlight and soul birth ~WarriorMario
//==============================================================================

//==============================================================================
define SunLight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon Sunlight
      }
   }
}

//==============================================================================
define GroundGlow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon GroundGlow
      }
   }
}

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}

//==============================================================================
define quiver
{
	set hotspot
	{
		version
		{
			Visual attachments c quiver
		}
	}
}

//==============================================================================
define Fire
{
	TechLogic none/Flaming Weapons Active
	set hotspot
	{
		version
		{
			Visualnone jimmy
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX A Burning Pitch Arrow
		}
	}
}

//==============================================================================
define FireReady
{
	TechLogic none/Burning Pitch/Flaming Weapons Active
	set hotspot
	{
		version
		{
			Visualnone jimmy
		}
	}	
	set hotspot
	{
		version
		{
			Visualparticle SFX A Burning Pitch Arrow
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX A Burning Pitch Arrow
		}
	}
}

//==============================================================================
define Enyo
{
	SetSelector
	{
		TechLogic none/Enyos Bow of Horror
		set hotspot
		{
			version
			{
				Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle SFX G Enyos Bow
			}
		}
	}
}

//==============================================================================
define Poison
{
	TechLogic none/Shafts of Plague
	set hotspot
	{
		version
		{
			Visualnone jimmy
		}
	}	
	set hotspot
	{
		version
		{
			Visualparticle Special A Poison Buff
		}
	}
}

//==============================================================================
define HandArrow
{
   set hotspot
   {
      version
      {
			Visual Attachments A HandArrow
			connect FIRE Fire hotspot
			connect FIRE Poison hotspot
      }
   }
}

//==============================================================================
define HandArrowReady
{
   set hotspot
   {
      version
      {
			Visual Attachments A HandArrow
			connect FIRE FireReady hotspot
			connect FIRE Poison hotspot
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector 
   {
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Chiron_IdleA
					connect RightHand HandArrow hotspot
					Connect HOTSPOT heroglow hotspot
					//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Chiron_RelicIdleA
					Connect HOTSPOT heroglow hotspot
					//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
				}
			}
		}
   }
}

//==============================================================================
anim Bored
{
   SetSelector 
   {
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
         	{
					Visual Hero G Chiron_BoredA
					connect RightHand HandArrow hotspot
					Connect HOTSPOT heroglow hotspot
					//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
         	}
				version
         	{
					Visual Hero G Chiron_BoredB
					connect RightHand HandArrow hotspot
					Connect HOTSPOT heroglow hotspot
					//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
         	}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
         	{
					Visual Hero G Chiron_RelicBoredA
					Connect HOTSPOT heroglow hotspot
					//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
         	}
			}
		}
   }
}

//==============================================================================
anim Death
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Hero G Chiron_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.59 false HeavyFall checkVisible 
//-- end auto generated section
				connect RightHand HandArrow hotspot
				Connect HOTSPOT heroglow hotspot
				//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
         }
      }
   }
}

//==============================================================================
anim Recover
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Hero G Chiron_recoverA		
				Connect HOTSPOT heroglow hotspot
				//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
				connect hotspot sunlight hotspot
				connect hotspot groundglow hotspot
				connect RightHand HandArrow hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Hero G Chiron_FlailA
               connect RightHand HandArrow hotspot
					Connect HOTSPOT heroglow hotspot
					//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
         }
      }
   }
}
//==============================================================================
anim Walk
{
   SetSelector 
   {
		TechLogic none/Sylvan Lore
		SetSelector
		{
			containLogic
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Hero G Chiron_walkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
				   tag FootstepLeft 0.30 true   
				   tag FootstepRight 0.80 true   
	//-- end auto generated section
						connect RightHand HandArrow hotspot
						Connect HOTSPOT heroglow hotspot
						//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Hero G Chiron_RelicWalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
				   tag FootstepLeft 0.30 true   
				   tag FootstepRight 0.80 true   
	//-- end auto generated section
						Connect HOTSPOT heroglow hotspot
						//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
					}
				}
			}
		}
		SetSelector
		{
			containLogic
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Hero G Chiron_walkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
				   tag FootstepLeft 0.30 true   
				   tag FootstepRight 0.80 true   
	//-- end auto generated section
						connect RightHand HandArrow hotspot
						Connect HOTSPOT heroglow hotspot
						//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
						Length 0.90
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Hero G Chiron_RelicWalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
				   tag FootstepLeft 0.30 true   
				   tag FootstepRight 0.80 true   
	//-- end auto generated section
						Connect HOTSPOT heroglow hotspot
						//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
						Length 0.90
					}
				}
			}
		}
	}
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Hero G Chiron_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.60 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.66 false BowArrow checkVisible
//-- end auto generated section
				connect LeftHand HandArrowReady hotspot
				Connect HOTSPOT heroglow hotspot
				//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
				length 1.05
         }
			version
         {
            Visual Hero G Chiron_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.60 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.69 false BowArrow checkVisible
//-- end auto generated section
				connect LeftHand HandArrowReady hotspot
				Connect HOTSPOT heroglow hotspot
				//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
				length 1.20
         }
      }
   }
}

//==============================================================================
anim Charging
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Hero G Chiron_SpecialAttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.60 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.81 false BowArrow checkVisible
//-- end auto generated section
				connect LeftHand HandArrowReady hotspot
				Connect HOTSPOT heroglow hotspot
				//connect BackChest Quiver hotspot
					connect LeftHand Enyo hotspot
				Length 2.00
         }
      }
   }
}
